While our growth at Steamclock is typically slow and steady, we’ve had a record spring season with a lot of interesting client and internal projects on the go.
1 min readTales from the app development team at Steamclock.
There are advantages to working in the same office as your team. Sometimes it’s great to just walk over to a coworker’s desk and answer a question or hash something out. Still, there has been a slow and steady shift taking place: more and more companies are moving towards remote work. Before joining Steamclock last year, I experienced this first-hand: I worked from home full time for more than a year. Toward the end I was given a chance to summarize my thoughts on this working setup:
6 min readIn what could have been a Steamclock blog post, I recently wrote an article on why for new apps, navigation should be boring:
1 min read
Today we’re launching a new Mac app called Quests for tracking issues and pull requests in your menu bar. Here’s how it came to be.
3 min read
Last week, we launched a totally redesigned Steamclock website and branding. We think it’s neat, so here’s a bit about it.
3 min read
Once upon a time, Steamclock launched two DJ apps for iOS: WeddingDJ and Party Monster. The pitch was simple: a queue-centric flow, smooth crossfades, and an easy interface for amateur DJs.
5 min read
How isMultiple became part of Swift, and what I learned along the way.
Once upon a time, saving for retirement was daunting. People had to either pay high fees for their bank’s mutual funds, or learn how to manage their investments directly on the stock market.
4 min read
On May 9 we hosted the first-ever Vancouver Xcoders! Xcoders is a speaker series about development on Apple platforms. If you’re interested in attending or speaking at an Xcoders event, we’d love to see you at our next event. We’re aiming to have one every 2-3 months.
2 min readWhen we founded Steamclock, our primary focus was development. While we did do design work when needed, our clients’ teams typically led the design effort while we focused on the software engineering side of things. Since our clients often have in-house design talent, this seemed like a reasonable way to manage costs.
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