Two Spies

Part game, part app. All fun.

Designed

Strategy, UI, UX

Developed

iOS Native

Delivered

Over 1 million downloads, 4.7 rating

A side project exceeded expectations, taught lessons, and won accolades.

the Two Spies UI in it's various evolutions from prototype to final release

Prototype a UI. Try it with users. repeat.

Welcome to Berlin

Two Spies is a turn-based spy strategy game for iPhone and iPad. Players find themselves in cold war Europe, using simple game mechanics and surprisingly deep gameplay to control the map, outwit one another, and take out enemy agents. The game has no pay-to-win mechanics or consumables, just a storefront for cosmetic upgrades and a non-renewing Season Pass for players who want to earn online ranks and view their gameplay stats.

Attention all agents

To support the launch, we designed an array of promotional material: a standalone microsite, a launch trailer, a Twitch channel, social media graphics, and a whole brand for Royal Pixel Service – the sister company we created specifically for launching side projects like this.

Check out PlaySpies.com
A thrilling game of espionage.
Apple’s App Store Editorial Team

Accolades and Attention

Despite its humble ambitions, Two Spies achieved remarkable praise from users, press, and Apple itself. Having now surpassed over 1 million downloads, the game has maintained a stellar 4.7 rating, with countless glowing reviews from users around the world.

Recognition has included receiving iOS Game of the Year from the Upgrade podcast, and multiple features as Game of the Day in the App Store worldwide. The App Store editorial team called Two Spies a “thrilling game of espionage” with “deceptively deep” strategy.