If you have a strong fear of rejection, developing apps might not be for you.
Dec 14th, 2022 • Development
Dec 2nd, 2022 • Development
Early this year, it seemed like everywhere you turned people were hyping NFTs. I knew NFTs were having a moment when not only did the San Francisco 49ers release an NFT, but my mom started asking me what those ‘internet pictures’ were that everyone was so worked up about.
Nov 18th, 2022 • Releases
Love learning what it takes to ship great products? Well, we have the show for you.
Oct 3rd, 2022 • Releases
A lack of service and transparency is common when it comes to recycling. Single-stream recycling efforts in many cities come with a slew of problems, resulting in most recycled goods (25% by some sources) ending up in landfills. There’s also a lack of awareness among many consumers about what can be recycled and how, which leads to problems including warehouse fires.
Jun 10th, 2022 • Development
Here at Steamclock, we spend a portion of our time each quarter deep diving into new technologies and potential product ideas that might be useful, interesting, and fun. This January, we decided it was time to dig in to augmented reality (AR) and what it can do.
Jun 8th, 2022 • Releases
For a few years now, we’ve had fun helping our our sibling company Royal Pixel Service design and develop Two Spies. After a surprising run of accolades and over 800k downloads, the team has decided it’s time to put Two Spies into maintenance mode and focus on what’s next.
Mar 7th, 2022 • Design
Picture this: your design team, potentially an external agency, is excited about the excellent new fonts they’ve proposed for your brand, and they’ve secured licenses for print and web use. The new typefaces do a great job conveying your brand voice to your customers.
Feb 28th, 2022 • Case Studies
Ora Organic, purveyors of organic plant-based supplements, challenged us to build a high-quality iOS app for core subscribers.
Nov 25th, 2021 • Releases
Stuck on a problem? Feeling frustrated? Not sure what the duck is wrong with your code?
Oct 6th, 2021 • Releases
On most mobile app projects, networking is a pain. Over the years our team members at Steamclock have tried a half-dozen different networking libraries, and each one tended towards some combination of common problems. Too often projects end up with one giant networking file, requests that require wrappers to handle simple JSON, and painful error handling when juggling global and local errors.
Aug 24th, 2021 • Case Studies
Is it a game? Is it an app? Yes!
Jun 22nd, 2021 • Releases
Two years ago, one of our Build It Day experiements produced a little Mac menu bar app called Quests. It let you quickly access the Github issues assigned to you. In the spirit of shipping stuff, we packaged it up and put it up for download on the App Store as a free app, business model TBD. A lot of folks found it useful, which was great!
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