As we wind down Steamclock’s 15th year, we have a lot to reflect on. Over the years we’ve worked with our clients to ship apps that have mapped the internet and helped save over 35 million pounds of waste from going to landfills. We’ve supported five of our clients’ apps through acquisitions, and we’ve even partnered with Reddit to train an army of clandestine Cold War operatives.
You Only Live Twice
Dec 5th, 2025 | Steamclock • Releases
Three years ago, we (and our sibling company, Royal Pixel Service) put Two Spies — our spy-vs-spy strategy game for iOS — into maintenance mode. By that point, the game had already seen an incredible run: a 4.7-star rating and over one million downloads.
Three Changes in Android 16 That Might Break Your App
Jul 16th, 2025 | Steamclock • Development
Google rolled out a flurry of AI demos, developer announcements, and… AI demos at Google I/O 2025. But looking past Google’s LLMapalooza you’ll find a grab bag of under the radar deprecations in Android 16 (released June 10th) that are bound to cause headaches as users start upgrading.
Solving Android Login Issues with Chrome Custom Tabs
May 14th, 2025 | Albert Lo • Development
When Android developers need to display a web page in their apps, most folks tend to opt for WebViews. But I recently came across a situation in a hybrid mobile app that required Chrome Custom Tabs (CCTs) instead, specifically for Android login flows.
You Are Here: How Teams Make Product Decisions
Mar 14th, 2025 | Nick Wilkinson • Product
In 2007, I was lost. Not existentially, just geographically. I was somewhere in northern Italy, wandering through narrow and unmarked roads. This was still roughly the pre-smartphone era, and my “learn Italian by singing” CDs proved less useful for communicating than for embarrassing myself.
Setting Sail for Adventures with Build It Days
Aug 29th, 2024 | Brendan Lensink • Steamclock
There are countless reasons to shy away from adventure. That Kraken over there can’t wait to tear our ship apart. “Adventure” sounds like it’ll interfere with second breakfast, no? And won’t this journey cause our team’s productivity to dip?
Our New Managing Director
Apr 29th, 2024 | Allen Pike • Steamclock
It’s easy to start a company, relatively speaking. What’s much harder is to build it into something that lasts.
A NiceArchitecture for SwiftUI
Apr 5th, 2024 | Brendan Lensink • Releases
Since its introduction at WWDC in 2019, SwiftUI has powered an exciting step forward in building native UIs.
Assembling The Feedback Wizard
Dec 20th, 2023 | Jenn Cooper • Development
Large Language Models (LLMs), like GPT-4, are great generalists.
The Feedback Wizard
Aug 28th, 2023 | Erica Leong • Releases
Ever struggle with giving constructive feedback to a coworker, worried about how it’d land? Do you ever wish you could just open up your thoughts to someone – like Gandalf, if he were practiced at managerial coaching – and have them magic that feedback out of thin air?
Case Study: Ridwell
Jul 24th, 2023 | Leia Kim • Case Studies
Ridwell has an admirable and ambitious vision — to make it as easy as possible to sustainably reuse and recycle your hard-to-recycle items.
Introducing: NiceComponents
Jan 30th, 2023 | Brendan Lensink • Releases
If you’re anything like us, you spend a lot of time thinking about and building UI.
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